Most people who played Dark Souls consider it to be an extremely punishing game. The average player spends weeks before seeing the ending of the game, but twilighRTA finished it in less than 90 minutes. Yes, apparently speedruns are still popular and our buddy here completed the game with a Necromancer in about 1 hour and 26 minutes.
In fact, many players used Demon’s Souls, Dark Souls’ prequel, for many speedruns and one player finished it in about an hour.
This is the first part of a series of videos that twilightRTA uploaded to YouTube:
Here’s a short description of the game that started the series:
Demon’s Souls is an action role-playing game developed by From Software and published by Atlus (in North America) exclusively for the PlayStation 3. The game is set in a fantasy world where players can create a custom hero and travel through various regions in the kingdom of Boletaria. Many have stated that this game is the spiritual successor to King’s Field, a series of console RPGs developed by the same company for different platforms, which include the PlayStation, PS2, PSP, Microsoft Windows and some mobile phones. Although I don’t intend to describe the latter games in a really deep way, I’ll only say that those who played King’s Field either loved it or hated it, and it seems like From Software successfully transmitted this approach to both Demon’s Souls and Dark Souls.
The general objective in Demon’s Souls is to kill enemies to obtain souls which may be used as a kind of currency to buy gear, repair weapons and increase the main statistics of a given character (luck, strength, endurance, etc.) Something that quickly becomes apparent is the game’s difficulty, as once you die, your character is sent to the beginning a level and all enemies (except bosses) respawn. Furthermore, when your character dies he or she leaves a bloodstain and if you retrieve it you can recover all the souls you have lost, but if you die again you lose those souls forever. Additionally, once they beat the game once, hardcore players can choose to play a new game plus and the difficulty is increased considerably.
Demon’s Souls has online capabilities, allowing you to see the actions of other players in the form of ghosts in order to discover the best way to access certain new areas that are hard to reach or are hidden. Moreover, when players die they leave a bloodstain that shows his last moments and this can be helpful for somebody else who is playing that same section. Messages can also be left and in this way you can warn others of the dangers that lie ahead. Finally, the game offers co-op and competitive play.
Demon’s Souls was really well received by critics and fans of the genre even when it’s so challenging. The title has been compared to old-school games as it involves a lot of trial-and-error and rote learning. At launch, the game wasn’t released with a strategy guide and finding an FAQ or a walkthrough was simply impossible.
At least now players can watch a speedrun and try to replicate what they see…