Why does everyone hate DmC? For those unfamiliar with it, DmC is a reboot for the franchise and for some reason a lot of people already hate it. As somebody who has been following this series since the first title was released in 2001 for the PlayStation 2, this is quite baffling. But before discussing this, let’s provide some basics about the game: the upcoming DmC is set in a non-canon universe in the Devil May Cry series. The title is being developed by Ninja Theory (who has previously developed popular games such as Heavenly Sword and Enslaved: Odyssey to the West) and will be published by Capcom for the PC, Xbox 360 and PlayStation 3. DmC was originally announced in late 2010 and it’s currently considered one of the most anticipated titles of 2012.
Regarding the story, the game will focus on Dante, a teenager who has the ability of using superpowers to fight demons as he travels though the fictional Limbo City. Limbo is a twisted and grotesque-looking setting that seems to suit the action quite well. Additionally, Dante may use various attacks to defeat these demons (including the ability to actively switch between multiple swords and guns) and the use of combos is constantly being encouraged. In addition, the main character can use both angel and demon attacks. The layout of the cities will also constantly change, allowing the player to solve various puzzles before being able to progress with the main story.
There has also been a lot of controversy surrounding the game and many fans of the franchise have openly expressed their concern regarding its direction. Ninja Theory decided to completely reboot the series and for them, that meant redesigning Dante as well. Still, I think it’s too early to state the quality of an unreleased game just based on the way its main character looks. But apart from that, there will be many other innovations (including redesigned combo mechanics, a more rewarding skill system and a new setting) which will apparently make the game fresh and unique. The core action of the game seems pretty fluid and the fact that the scoring system (which grades players according to their performance) is being redesigned is simply great.
Finally, here are some videos. The first one is a trailer that was originally shown at Capcom’s Captivate 2012 and describing it as excessively over-the-top isn’t enough. Then, the other two videos are some interesting interviews with the DmC team. It’s worth pointing out that all the following videos have been taken from Capcom Unity’s official YouTube Channel.
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