I have dozens (if not hundreds) of games on my pile of shame. Nevertheless, only a handful of those games make me feel bad for not finding the time to play them. Undoubtedly, we all have games that we know we are going to enjoy. Time and time again we promise to ourselves that we will make the time to play them, but for multiple reasons we don’t. That’s how I came up with this idea: I’ll list a few of the games that I’ll try to finish before the end of 2013 and as usual, I invite you to do the same. For me personally, New Year’s Eve is always full of promise: it signals that there are 365 days ahead of you. 365 days to meet new people, undertake new projects and fulfill your dreams. And while we’re at it, dedicating some of that time to our favorite pastime doesn’t hurt anybody. Happy New Year!
10. Planescape: Torment (PC)
A few months ago, I got a physical copy of Planescape: Torment at a local Wal-Mart. I was really eager to try the game, so as soon as I got home, I installed it and started playing it. A few days later, I received a new computer as a gift and I haven’t played Planescape: Torment ever since. For some unknown reason I’ve never been able to finish a Bioware-developed title, but I’m confident that Planescape Torment may be the game that allows me to change that.
9. Castlevania: Dracula X Chronicles (PSP)
For those unfamiliar, Dracula X Chronicles compiles three great titles in one package: the original Rhondo of Blood, its remake and a port of Symphony of the Night. Although Rhondo of Blood is considered one of the best Castlevania titles ever made, Symphony of the Night is the main reason why I want to play this collection as soon as possible. Even though I know what the gameplay twist is going to be…
8. Chrono Trigger (PS1)
I adore classic JRPGs, that’s why I can’t believe I haven’t played Chrono Trigger yet. If everything that fans have been saying about this game is true, I presume that I’m really going to like it. To be honest, the only reason why I haven’t played this game yet is because I got the PlayStation compilation which comes with Final Fantasy IV and I wanted to review both of them on the same article. Additionally, I don’t want to play Final Fantasy IV before the three titles that precede it, even when it’s not really necessary to play them in order. I’m crazy like that…
7. Bully (PS2)
True story: I’ve never enjoyed a Grand Theft Auto game until I started paying attention to little details such as the hilarious commercials and the myriad cultural references. After that, I became a fan of the series, but every once in a while I hear someone citing Bully as their favorite Rockstar-developed title. Comments like that have definitely piqued my curiosity and I owe it to myself to at least try the game.
6. Okami (PS2)
I played a few hours of Okami a couple of years ago and loved pretty much everything about it. Something came up while I was playing the game and never finished it, so I’m planning to start the game from scratch. I’ve never been a huge fan of the Legend of Zelda titles (though I must admit that that’s because I’ve never finished any of them,) but I understand why those games are so influential. Okami seems to incorporate some of the best elements of the Legend of Zelda franchise and that quality alone makes me want to play it.
5. Broken Sword (PC)
Broken Sword seems like a traditional point-and-click adventure, but with really distinct graphics. A lot of titles have tried to replicate the visual style of animated series (the one that immediately comes to mind is the Dragon’s Lair series,) but I find Broken Sword’s fluid animations extremely absorbing. Of course, graphic adventures need much more than just appealing graphics, so hopefully, Broken Sword also complements that with a deep story and elaborate puzzles.
Ah, Psychonauts! You elusive bastard! I tried to get a copy of the PlayStation 2 version of this game for a long time, but I couldn’t find one anywhere. I ended up getting the PC version through the Humble Indie Bundle V and I haven’t slept well ever since.
I’ll list the reasons why I’m so interested in this game: 1) It was developed by Double Fine. 2) It seems like an adventure game unlike anything else I’ve ever played. 3) It’s genuinely funny. 4) Tim Schafer and Eric Walpaw were involved in its development.
3. Superbrothers: Sword & Sorcery EP (PC)
I don’t know much about Superbrothers: Sword and Sorcery EP and I hope it stays that way, at least until I play it. I know the game belongs to the point-and-click adventure genre, I know it came out on smartphones, I know it includes some kind of novel Twitter integration feature and I know that there’s a man with a dog. But regardless of all the aforementioned details, there’s something about the game’s presentation that I find irresistible. I simply need to play this game…
2. Super Meat Boy (PC)
I found Meat Boy so absorbing that I ended up playing the independent flash game long after the article I was working on was posted. Naturally, I was really looking forward to play its spiritual successor Super Meat Boy, but for one reason or another, I haven’t had the chance to do so yet. I’ve played a plethora of titles that borrow heavily from classic platformers such as Super Mario Bros., Mega Man or Ghosts’n Goblins, but it seems like Super Meat Boy is one of the few titles that has the potential to replicate the experience of playing any of the aforementioned games.
1. Bastion (PC)
I’ve heard a lot about Bastion since its release. Since this was one of those games that I wanted to spend a lot of time with no matter what, I saved it until I had some free time. Sadly, my gaming PC broke one week before my vacations started and I haven’t had a chance to play the indie title yet. To be honest, playing Bastion is one of my top priorities right now.
What about you? What’s your batch of games that you’d like to play before 2014? Any recommendations? Thoughts? As usual, feel free to share any ideas in the comments down below.