Fantasy role-playing game Pillars of Eternity has been delayed to 2015, developer Obsidian Entertainment and publisher Paradox Interactive have announced on the game’s official forums. The upcoming RPG was expected to come out in late 2014, but it has now been announced that it’s coming next year.
“Since the very beginning of this project we promised our fans and ourselves that we would
release this game only when we knew it would be absolutely ready for the best experience
possible. We’re very close to that point, but not quite there yet. The feedback we have received
through our playtest process has been invaluable to us. We are coming into the home stretch
but are pushing the release out just a bit to make sure we honor that promise we made originally.
Thanks for your patience and support, it will be worth the wait.” – Feargus Urquhart, CEO Obsidian said on the game’s forums.
The classic RPG, which was funded through a crowdfunding campaign on Kickstarter, is coming to PC, Mac and Linux. As part of the aforementioned campaign, Pillars of Eternity raised almost $4 million, becoming the highest funded video game on Kickstarter.
Pillars of Eternity is a party-based, real-time RPG with an isometric user interface similar to classic RPGs like Baldur’s Gate, Planescape: Torment and Icewind Dale. Characters will be highly customizable and the game won’t follow the rules of the Dungeons & Dragons series, which sounds refreshing.
Source: Pillars of Eternity Forums