Top 5: Best Announcements from EVO 2015

Street Fighter V Screenshot

The Evolution Championship series 2015 (or EVO for short) is in the books and as someone who spent an entire weekend watching pretty much every match from the tournament, I must say I had an amazing time. But apart from the matches themselves, some developers took the opportunity to promote their upcoming games or features that are coming to their games. In case you haven’t had a chance to check them out yet, here’s what came out of EVO 2015 in terms of announcements.


New Street Fighter V Character Necalli Revealed

Capcom has just announced a new Street Fighter V character called Necalli who can perform ground pounds and slashes with his gravity defying hairdo. Aesthetically, Necalli feels like a character you’d find in the Street Fighter series, but it remains to be seen how it plays. Other previously announced characters include Ryu, Ken, Chun-Li, Guile, Birdie, Cammie, M. Bison and Nash.


Rising Thunder, Seth Killian’s Accessible Fighting Game

Rising Thunder (PC)

Are fighting games too complicated? You’re not the only one who feels that way and that’s why fighting game veteran Seth Killian is working on an upcoming PC game that’s trying to simplify the genre for you. What does that mean exactly? Well, to pull off some of the most flashy attacks, you just need to push a button. Also, this game tries to use the keyboard as its main peripheral instead of a controller or a fight stick. For more information about Rising Thunder, check out this preview coverage on Polygon.


Tremor, New Mortal Kombat X DLC Character

NetherRealm has recently announced a new downloadable character that’s coming to Mortal Kombat X, a ninja called Tremor. Member of the Dragon Clan, Tremor first appeared on Mortal Kombat: Special Forces, which by the way is easily one of the worst entries in the series, so you’d be forgiven for not knowing that. For more information about the character, watch the trailer above which shows a bit of how it plays.


Street Fighter V as a Platform

Street Fighter V (Header)

During EVO, Capcom had a panel dedicated entirely to Street Fighter V and that’s where they announced that they are developing the fighting game as a platform. But what does that mean? Instead of receiving updates in the form of additional discs or add-ons, there will be Street Fighter V and all the other updates will be free. Personally, I’m thrilled that’s the case since Capcom won’t be fragmenting its audience and it also makes Street Fighter V more similar to popular games like Dota 2 or League of Legends which also take that approach.


Street Fighter V Players Will Be Able to Unlock Everything by Just Playing the Game

Street Fighter V

Let’s be clear here. This can go one of two ways: it can be a terrific feature or it can force players to play matches over an over until they have enough in-game currency to purchase whatever it is they want. For now, let’s have faith in Capcom and hope that they do the right thing. If they are able to pull this off in a way that makes sense, Street Fighter V sounds amazing already.